Figure 6.6 - Camera view

To make another camera active, select the camera object and press

CTRL+Numpad 0. That makes any selected camera active. From the

camera view, you can select the camera border and make adjustments

to the framing:

Press the G and R keys to move and rotate the camera

Press the G key and Z key twice to make a dolly movement

When pressing G and the Z key twice, you will start a dolly movement,

where it is possible to move the mouse cursor up and down to move

forward and backward. The camera's local Z-axis always points towards

the same direction it is currently viewing, which allows us to use those

shortcuts.

By pressing an axis key twice, you will use the local coordinates for a

transformation instead of global values.