Figure 6.6 - Camera view
To make another camera active, select the camera object and press
CTRL+Numpad 0. That makes any selected camera active. From the
camera view, you can select the camera border and make adjustments
to the framing:
Press the G and R keys to move and rotate the camera
Press the G key and Z key twice to make a dolly movement
When pressing G and the Z key twice, you will start a dolly movement,
where it is possible to move the mouse cursor up and down to move
forward and backward. The camera's local Z-axis always points towards
the same direction it is currently viewing, which allows us to use those
shortcuts.
By pressing an axis key twice, you will use the local coordinates for a
transformation instead of global values.